Triangulation

Платно Плагин Triangulation 1.1.0

C#:
void OnTriangulationStart() – [I]called when the event starts[/I]

void OnTriangulationEnd() – called when the event ends

void OnTriangulationWinner(ulong winnerId) – called at the end of the event, where the winnerId is the player who did more actions to complete the event

void OnTriangulationReceiverSpawn(Vector3 pos, float radius) – called when the signal receiver spawn on the map

void OnTriangulationDrillSpawn(Vector3 pos, float radius) – called when the drilling rig spawn on the map
Сверху